VL/Vertices/PC/Clouds - List of features available in SolidGeometry 5.6

FLofVLonsphereprojectionreturns a facet list that is based on alphashape triangulation of sphere projected vertices
PCfindNearestNeighborsreturns for a pointcloud a list of direct neighbors, distances and areas
PCofSGreturns a point cloud from a SG with defined number of points and noise
PCofVLreturns a points cloud including NL from Vertex List
PCplotplots a point cloud or a cell list of point clouds without any registration
PCwriteXYZwrites an XYZ File of Vertices and Normals that is used by Meshlab
PofBBreturns a point relative to the bounding box
VLdownsamplereturns a downsampled vertex list
VLeigenvectCalculates Eigenvectors and Eigenvalues of Vertex list
VLFLselectcrossingfacetsselects the crossing facets of a solid that is crossed by a second one
VLnearestNeighborreturns the nearest points in VL1 to the points in VL2
VLreadPLYreads in a Point Cloud in PLY Format



Copyright 2020-2025 Tim C. Lueth. All rights reserved. The code is the property of Tim C. Lueth and may not be redistributed or modified without explicit written permission. This software may be used free of charge for academic research and teaching purposes only. Commercial use, redistribution, modification, or reverse engineering is strictly prohibited. Access to source code is restricted and granted only under specific agreements. For licensing inquiries or commercial use, please contact: Tim C. Lueth

Last html export of this page out of FM database by TL: 2025-09-21