SG/Solids - List of features available in SolidGeometry 5.6

FLclosecontoursVLCLreturns for a contour list the facet list
FLcoatVLELreturns the facets to coat contours in different plane to generate a coating surface
FLcoverVLELreturns the facets to close contours in a plane to generate a cover surface
FLtest2returns a Vertex and Facet list from an Vertex list and Edge list
FTclutchreturns a clutch for Fischertechnik Gear Motor
isSGreturn whether an object is a Solid Geometry
meshgridofBBreturns a meshgrid for the coordinates of a solid
ms3Dmodel2SGconverts a microsoft 3D model (found in ultimaker cura) into a SG structure
PL2TExpands two HT Matrizes into 8 edges/vertices of the corresponding bar between T1 and T2
SGaddfacetcenterpointscreates additional vertices in the middle of each facet
SGaddsurfpointsadds gridpoints at surfaces and edges at all surfaces
SGanalyzeGroupPartsreturns parts of penetrating solids group colored
SGarrangeSGCarranges all parts of a SG container
SGBBCreates the Bounding Box Solid in the solids frame
SGbearing2012returns a bearing for a joint
SGbendconebends a solid geometry around a conic segment with defined geometry
SGbendingbeates a solid geoemtry on a cylinder or spherical ellipsoid
SGbladeofCVLreturns a solid for an almost planar CVL the closing facets
SGbladeofPLreturns a solid with a shape of a cutting blade in z direction
SGboreholemountingpostreturns a base plate and housing for mounting printed circuit bards
SGcapsulatecapsules a solid including alignment
SGcell2arrayconverts a cell list of solids into a struct array of solids
SGcell2SGconverts all cells into one solid geometry
SGchamferchamfers the edges of a 2.5D Solid Geometry
SGcolorcopycopies facet colors of a reference solid to a requreste
SGcolorfacescolors the faces of a solid
SGcolorseparationreturns a cell list or SG separated by colors
SGconnectreturns a profiled contour rod between the centers of two solids
SGconnect2FSreturns the connecting straight solid structure between two surfaces of two solids
SGconnect2Treturns a Bezier contour based connection between two solids geoemtries
SGconvexHullreturns the convex hulls of a solid geometry
SGconvexHullslicedcreates a high resultion fittin convex contour in xy and a sliced on in z
SGconvexhullVLcreates the convex hull of a cloud of vertices
SGconvexHullXYZcreates a convex solid by the intersection of the three projections in X Y Z
SGconvexofSGintersectreturns a solid to intersect or subtract
SGcopypatternXYZreturns a cell list of xyz copies or a fused solid of SG
SGcopyTLcopies a solid using a cell list of frames
SGcopyVLreturns a cell list of copies or a fused Solid of SG an positions of VL
SGfusedoubledverticesfuses vertices with similar positions, shortens the VL, but the number of facets remains unchanged.
SGgrowreturns the same solid by with increased dimensions
SGhollowsolidreturns a copy of the solid with thin walls at an optional distance
SGlinkreturns a structural link between two solid geometries
SGlinkstraightreturns a solid link between TA and TB
SGlinkwallreturns a solid geometry of a plain wall and attaches it to a solid geometry
SGnegativeformcreates from a solid a negative form with specific features
SGof2CPLszreturns a solid defined by 2 contours and height
SGof2CPLTLcorrelatecreates a solid between two vessel structure CPL
SGof2CPLzreturns a solid defined by 2 contours and height
SGof2CPLzbranchCreates a Solid for an 1:n or n:1 solid branch
SGof2CPLzcorrelatecreates a solid between two vessel structure CPL
SGof2CPLzheuristEXPERIMENT to show the connection of two contours
SGof2CVLreturns a solid that closes two
SGof2Dfunccreates a surface or a solid of a 1D or 2D fnct
SGof2SGTCreates a solid between two solids with frames
SGof2TCreates a solid geometry between two frames
SGofBBreturns a solid for a bounding box
SGofBBuiinteractive mode to create a bounding box of the current camera view and 2 mouse clicks
SGofCPLbendonadrumbends a CPL pattern into a cylindrical body (slowly) or rolls it onto a drum
SGofCPLextrudereturns an extrudes solid mainly the same as SGofCPLz
SGofCPLextrudealongCPLextrudes a contour ([x z]) along a 2D-contour [x y]
SGofCPLrotreturns a solid geometry from of a z-axis rotated closed polygon list
SGofCPLrotareturns a solid geometry by rotateing a closed x z contour around z axis
SGofCPLspherereturns solid geometry of a wrapped shell
SGofCPLTreturns a extruded SG from a CPL and a final T matrix
SGofCPLtransTreturns a solid from a 2D contour and a list of frames
SGofCPLzreturns a 2½D extruded Solid volume from a contour polygon list (CPL)
SGofCPLzchamferreturns a solid with chamfered edges
SGofCPLzcontourextrudes a CPL into a Solid Geometry modifying the CPL along z using a contour shape
SGofCPLzdelaunayGridreturns a solid from a contour polygon list and grid resolution
SGofCPLzfillgaphullextrudes several regions without subregions into one region
SGofCPLzrotxyrotates a CPL and extrudes in z
SGofCPLzseparatedcreates for each closed contour of a CPL an individual solid with an individual height
SGofCPLztwistCreates twisted solids from a CPL and a turning angle
SGofCVLzreconstructs a solid from a CVLZ list
SGofCVLzconvexhullfillgapreturns a convex solid based on CVLzconvexhullfillgap
SGofFloorplancreates from solid geometry of floor plan
SGofFSreturns a list of solid geometries that are attached to features surfaces
SGofgcareturns the solid of the current figure
SGofGeoTIFFcreates a solid geometry from a depth image
SGofgoreturns handle and surface arrays of a graphics objects
SGofpatchreturns a SG from a patch
SGofSGconverts cell list of solids into a solid struct
SGofSGTsurfacereturns the flange surface for a given T matrix frame name
SGofsmbFullModelSimulationreturns a solid geometry for an arbitrary time value of a simulation
SGofSurfacereturns a fitting solid relativ to a surface
SGoftextreturns a solid for text optional bended
SGofVLdelaunayreturns a convex delaunay triangulation
SGofVLFLreturns a solid geometry from a vertex list and a facet list
SGofVLFLSGcreturns only the Solid Geometry of structs, Solid, Vertex or Facet list
SGofVLFLzreturns a fitting solid based on a surface, i.e. simplified version of SGofSurface
SGofVLtransreturns a convex solid for a transformed vertex list
SGpuzzlecut3Dcreates from a large solid geometry smaller printable parts
SGreduceVLFLreturns a solid with reduced
SGshortreturns a new SG with may be shorter VL and FL
SGspherereturns a spherical SG with minimal nr of points
SGstacknreturns stacked solid geometries
SGstretchingcuts a solid geometry in x and stretches in x
SGtextreturns a SG that does fit on the surface on another SG
VLBeziernoosereturns a Point list of a noose as link between 2 points with a desired spring length
VLELcorticalisgenerates vertex list and edge list to connect two contours
VLELcorticalis2generates vertex list and edge list to connect two contours including additional shells
VLFLbar2Pcalucates a bar between two points, considering an optional 3rd point to define the x-axis
VLFLboxTreturns a box at a predefined position
VLFLcapreturns a tube covered with a cap
VLFLcharreturns vertex/facet list for some characters
VLFLcloseCloses an contour right hand with an optional second contour
VLFLclose3DCSolid procedure to generate facets for ONE closed contour
VLFLcloseCSolid and fast procedure to generate facets for ONE closed contour
VLFLclosurereturns a surface in which the solid can be pushed in from z-direction
VLFLcoatPCVLreturns coat and covers for vessel contours
VLFLconereturns vertex list and facet list for a cone solid
VLFLconnect2VLELreturns the facets of the outside wall of a tube between to Contours
VLFLcontourtubereturns VL, FL of a contour profiled tube along a path in space
VLFLcreateblockreturns a solid block model in the x/y plane
VLFLcreatecrossreturns a solid cross model in the x/y plane
VLFLcreateframereturns a solid frame model in the x/y plane
VLFLcreateLogocreates a 3D solid volume logo with a text string
VLFLcreateshaftreturns a solid shaft model in the x/y plane
VLFLcylindercalculates vertex list and facet list for a cylinder
VLFLDelaunayVLELcloses a surface by tesselation of triangles using Delaunay
VLFLdomereturn VL and FL of a dome
VLFLdovetailgenerates groove and tongue of a dove tail
VLFLellipse1returns a vertex list and a facet list for a defined tube geometry
VLFLellipse3returns light weight structure of a closed sphere or ellipsoid
VLFLgearreturns the vertex/facet list for the gear teeth of an internal or external gear
VLFLgearhub4shaftreturns the vertex/facet list of a gear hub for a specific gear shaft according to DIN 5480-1:2006-03)
VLFLgrid8Preturns a vertex/facet list of a grid structure connecting a list of 8 Points
VLFLgrid8P2returns a vertex/facet list of a grid structure connecting a list of 8 Points
VLFLgridPgenerates a grid object given by the size and grid thickness
VLFLjointR1returns vertices/facets of a revolving joint
VLFLmotorBodySocketreturns the vertex/facet list for a body socket of a servo motor
VLFLmotorRodSocketreturns the vertex/facet list for a rod socket of a servo motor
VLFLofCPLzreturns a 2½D extruded Solid volume from a contour polygon list (CPL)
VLFLpostreturns VL and FL of a hollow post
VLFLpprojectPLreturns the surface of a parallel projection of a contour
VLFLpprojectPLELreturns the surface of a parallel projection of a contour
VLFLringreturns vertex list and facet list of a ring
VLFLspringreturns vertex/facet list for a mechanical spring
VLFLstarreturns a structure of several independent objects that can combine an inner and a outer structure
VLFLstarlinkreturns a structure of several independent objects that can combine an inner and a outer structure
VLFLtetrareturns a simple tetrahedron geomatry
VLFLtextreturns vertex/facet list for a text string
VLFLtextattachVLULreturns a string as VLFL list positioned at the center of a specified union
VLFLthreadgenerates a screw's thread
VLFLthreadnutgenerates a screw nut's thread
VLFLweavereturns the vertex list XVL and facet list XFL of a weaved rectangle
VLFLyarncalculates vertex list and facet list for a wire-yarn
VLlink2Preturns links of special shapes between two points in 2D.
VLunite2Creturns for 2 contour lines from inside2C the united vertex list



Copyright 2017-2025 Tim C. Lueth. All rights reserved. The code is the property of Tim C. Lueth and may not be redistributed or modified without explicit written permission. This software may be used free of charge for academic research and teaching purposes only. Commercial use, redistribution, modification, or reverse engineering is strictly prohibited. Access to source code is restricted and granted only under specific agreements. For licensing inquiries or commercial use, please contact: Tim C. Lueth

Last html export of this page out of FM database by TL: 2025-09-21